Wednesday, July 23, 2008

AutoCAD Civil 3D 2009

AutoCAD Civil 3D 2009

Probably wondering where we have been on this for the last couple of weeks as our Civil 3D blogging friends have been revealing some of the new key features.



As Autodesk staff we have a different date we have to work to, but never mind.



So rather than just talk about the same features here is something cool and not obvious to your first glances. (i like these ones the most!)



Those that saw me at AU last year got an early look at these as we now have 3D content to aid visualisation in your 3D models.


http://civilcommunity.autodesk.com/files/blog/groundup/Street%20Furniture.jpg

Street Furniture.jpg



They are designed as Multiview blocks (i.e. have a 2D display and a 3D display, similar to our Civil 3D styles)

This is so when plotting a drawing in plan you get a nice simple appearance, but when viewed in 3D you have a model.

http://civilcommunity.autodesk.com/files/blog/groundup/Multiview%202D.jpg

Multiview 2D.jpg

2D


http://civilcommunity.autodesk.com/files/blog/groundup/Multiview%203D.jpg

Multiview 3D.jpg

3D



Where do I find them?

Right click on the toolpalettes grey bar on the side and you can see the selection of 'MV Blocks'

http://civilcommunity.autodesk.com/files/blog/groundup/Right%20click.jpg

Right click.jpg




There is four catagories



Highways, External Works and Landscaping

http://civilcommunity.autodesk.com/files/blog/groundup/Toolpalletes.jpg

Toolpalletes.jpg



Also there are some simple Building footprints

http://civilcommunity.autodesk.com/files/blog/groundup/Buildings.jpg


Buildings.jpg



These are all really a sample of what is possible as we could never give every single content type. But use them to create more realism and also copy what is there to change colours, image types for sign faces and even add a little model of yourself on a billboard to place in the scene!



There are plenty of hidden gems that are in this release and myself and Ove will help you explore these as you start with this great new version.

Tuesday, July 22, 2008

ADDING MATERIALS


One of the more interesting aspects of working in 3-D is that you can visualize what your design will look like. You have so far used the hide and shade commands to give you some idea towards how the final piece will look. The next step is to learn about the RENDER command. This command is the most powerful one for viewing your objects. Using render, you are able to add realistic lighting and materials to get the most realistic view of what you're designing.

You can render objects that don't have materials applied to them, but it won't look as realistic as if you have material added.

The first two blocks shown here are examples of the usual wire-frame view before and after the HIDE command.

Before and after the HIDE command

These two blocks show how the render command can show the object two ways. The block on the left was rendered without a material applied, while the one on the right has a white ash material applied.

Shaded and Rendered views

Applying the materials is a relatively easy process, getting them to look exactly the way you want them to can be a skill in itself. Once the materials are added, getting the lights and shadows to look realistic is another task that most people prefer to complete in a program other than AutoCAD.

Follow these steps to get an basic, accurate rendering:

  • Draw the object using solids or surfaces

  • Apply the materials

  • Render the scene

Once your objects are drawn, you have to decide which materials you want to use. AutoCAD comes with a basic materials library that you can use to apply to your objects.

Later lessons will teach you how to create new materials and map them to objects. This lesson is designed to allow you to quickly and easily apply materials to your objects.

Start by drawing a basic cube 20x20x20 - this will be your object for testing materials. Go to the Tools Menu and select Tools > Workspaces > 3D Modelling. You will see that two new palettes are added. Close the one on the right for drawing and leave the one that contains a list of materials.

Now that you have your object (the cube) and a list of materials, you're ready to go.

To add a material to the cube, click on the icon of the material you want to use. Move your cursor into the drawing area and your cursor should change to this one: Applying Materials Cursor

Just move the new cursor over the cube until it is highlighted and click on it. Press to end the command. It will look like absolutely nothing happened. You may have even done it a couple time to try and make it work. The only way to confirm that the material is attached to the cube is to 'render the scene'. This is easy - just type in Render and presee enter. You'll see that a new window opened and rendered your cube.

Rendering in AutoCAD 2007

Use these commands to apply materials to the lamp that you drew in Lesson 7, and other solid objects you have drawn. Materials cannot be applied to wireframe objects or those drawn with line thickness.

For even more realistic looking materials, you may have to map them as shown in Lesson 3-13.

Adding materials is a very simple process. Getting them to look exactly as you want or life-like can take some time to perfect. It is a combination of material, mapping and lighting.